Gears of War 2

I burned through Gears of War 2 in a short space of time, and was left wondering if the game was too short, or actually just right and all other games were too long.

When you consider that video games can cost over $100 I suppose you really want to be able to get your money’s worth. The problem I have is that often games feel like they’re being padded with repetitive gameplay in order to eek out a few extra hours from you.

Gears of War 2 is lean, you get through the campaign quickly and it feels satisfying without ever being close to tedious. The added advantage is that it has a rich multi-player element which means that once you’ve finished with the campaign (which was at best 8-10 hours) there’s still plenty more to play for.

Gears 2 is pretty much an upgrade of the original – it has all the things that made the first game great and has tried to build upon it. Larger scale battles, sharper graphics, and a few extra combat features. Haven’t touched the multiplayer yet, but the new Horde mode looks promising.

It seems there’s a solid focus on the multi-player aspect, which explains the short single player campaign, and in turn accounts for the majority of the achievements, which meant that after finishing the game I had barely made a dent in the available achievement points – oh well, I’ll just have to jump on Xbox Live and endure getting pWned by some obnoxious 10 year old kids from Nebraska.

Four stars.

One thought on “Gears of War 2

  1. I read a review of Resistance 2 when it first came out that said it should take about 12 hours to get through it. I was slightly gutted that for $110 I should get longer gratification and wondered if it was actually poor value for money.
    In the end it took me slightly over 30 hours to complete the first time through, I’m old and slow, so felt better that I got more of my money’s worth.

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